[package] name = "game_runtime" version.workspace = true edition.workspace = true license.workspace = true [dependencies] world_model = { path = "../world_model" } rune_ir = { path = "../rune_ir" } trace_model = { path = "../trace_model" } # Used only for the shared engine I/O *contract* types (ResolutionInput / # ResolutionResult) and the canonical view. Execution is driven through the # independent interpreter in `runtime_under_test`, never the reference engine. reference_runtime = { path = "../reference_runtime" } runtime_under_test = { path = "../runtime_under_test" } generators = { path = "../generators" } protocol = { path = "../protocol" }